AI Insights · Timothy · April 2024
Top 5 Shopping Games in Italy Q1 2024: Performance Insights
Discover the performance trends of the top 5 shopping games in Italy for Q1 2024, featuring insights on weekly downloads, revenue, and active users.
The first quarter of 2024 saw interesting trends among the top 5 shopping games in Italy. Here's a closer look at their performance based on Sensor Tower data.
Hypermarket 3D Simulator from Sunday.gg showed a varied performance in downloads and active users. Weekly downloads started strong with around 9.6K in early January, peaking at 20.7K mid-month. Although there was a dip in February, the downloads rebounded in March, ending at approximately 15.4K. Active users followed a similar pattern, starting at 13.6K and peaking at 29.8K mid-January, before stabilizing around 22.2K by the end of March. Revenue saw a late surge, reaching up to $8 in the third week of March.
Goods Matching Games: 3D Sort by Pleasure City had a steady climb in both downloads and active users. Weekly downloads grew from 1.7K in early January to a peak of 12K by the end of February, before stabilizing around 8.6K in March. Active users showed a remarkable increase from 2.2K to 43.1K across the quarter, indicating growing user engagement.
Cashier 3D by Rollic Games experienced a significant decline in weekly downloads, starting at 30.4K in early January and dropping to around 2.7K by the end of March. Active users mirrored this trend, decreasing from 49.2K to 6.3K over the same period. Revenue also saw a decline, with the highest being $52 in the first week of January, tapering off to around $10 by the end of March.
My Mini Mart from Supersonic Studios LTD had a relatively stable performance. Weekly downloads hovered around 1.1K to 2.7K throughout the quarter, while active users ranged from 4.8K to 8.2K. Revenue was modest, peaking at $109 in the first week of January and fluctuating around $8 to $27 in subsequent weeks.
Supermarket Game by FM by Bubadu maintained a consistent performance. Weekly downloads were steady, averaging around 1.2K to 2.3K. Active users remained stable at around 3K to 4.4K throughout the quarter. Revenue was minimal, with occasional peaks at $4 to $5 in certain weeks.
For more detailed insights and data, visit Sensor Tower.